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12-28-09, 05:12 PM   #17
Brillynt
A Black Drake
 
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Join Date: Sep 2008
Posts: 77
Originally Posted by Marthisdil View Post
Brillynt - any incentive to making that into an nUI plugin?

I have asked Mazzlefizz permission to use his setup and I am waiting for a answer. The only real issue I have right now with the button setup is for classes that change stances or forms since the main action bar changes and I dont know if you can programattically change stances and forms with out a button click. Maybe Scott can enlighten me on this topic. What I was thinking was if I have to click a button then I would just dynamically create a button for the user to click to the specific stance/form, then fill in the current action bar with the abilities and keybindings. Similiar to now doing it manually for example setup your caster bar switch to bear setup your main bar, switch to cat form setup main action bar...


Brillynt