Originally Posted by ffxiedyn
Bumping for anyone who may know a way to keep the combat log from re-docking to the chat log after i leave grp/raid.
thanks.
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Perhaps you can edit your OnLoad code to do so, although I haven't tried it (I'm not really sure how the docking is implemented):
lua Code:
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("PARTY_MEMBERS_CHANGED")
self:RegisterEvent("RAID_ROSTER_UPDATE")
local dummyF = function()end
ChatFrame2.ClearAllPoints = dummyF
ChatFrame2.SetPoint = dummyF
ChatFrame2.SetHeight = dummyF
ChatFrame2.SetWidth = dummyF
ChatFrame2.SetAllPoints = dummyF