Re: spell interruption
Eeeep I didn't read the FAQ carefully enough, sorry!
But what about the following scenario caused by lag? Can anything be done about it other than increasing the padding? I suppose it would be a rare case.
Params
1s latency
0.5s padding
3s heal
0.0s - start cast
2.6s - take damage adding 1s to cast time
3.5s - mod stops cast (client has not received report of damage due to bad lag)
3.6s - client receives report of damage from server due to bad latency
4.0s - heal never cast since cancelled at 3.5s
Last edited by teedog : 03-21-06 at 04:05 PM.
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