Originally Posted by jadakren
I find your fail logic amusing.
Could you clarify, does AVR manifests its output as mere UI frames with textures that are a warped to match perspective?
Therefore at the same level as the oUF_HealLines i adapted from a couple other mods....
I mean there isn't some new API that lets you actually draw on the 3d world.
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Strictly speaking, AVR is draws in the 2D world. It does some math magic using the camera info to figure out how to transform a 2D texture to appear as if it's 3D. That's why AVR can't accurately draw a correctly sized texture over stairs, because it has no knowledge of where, or even if stairs exist.