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10-18-10, 10:46 AM   #8
Aftermathhqt
A Molten Giant
 
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Join Date: Dec 2009
Posts: 784
Originally Posted by neverg View Post
Game92 for others to help you try to give more information that "just doesn't work". Any error popping up?

For example, to create Holy Power I simply created a Tag (because I'm outputing it through Text):

Code:
	-- Holy Power
	oUF.Tags["lumen:holypower"] = function(unit)
	
		local hp = UnitPower('player', SPELL_POWER_HOLY_POWER)
		local str
		
		if hp == 1 then
			str = string.format("|CFFffffff%d|r",hp)
		elseif hp == 2 then
			str = string.format("|CFFfff880%d|r",hp)
		elseif hp == 3 then
			str = string.format("|CFFf5e92f%d|r",hp)
		else
			str = ""
		end
		
		return str
	end

	
	oUF.TagEvents["lumen:holypower"] = "UNIT_POWER"

See other layouts on how to add runes to your layout, Shards is basicly the same way, but instead of using .Runes element you use .SoulShards. Hope that helps.

btw can you do the same with shards?

*EDIT i think i made it myself!*

*Edit full LUA: http://pastebin.com/hXkrBuZw*


Need to change the color ;> *edit fixed*

Going to change that aswell *edit fixed*

Last edited by Aftermathhqt : 10-19-10 at 11:32 AM.
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