Thread: ModelMagic
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04-26-06, 08:41 AM   #2
Xageroth
An Aku'mai Servant
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Join Date: Dec 2005
Posts: 39
Excellent. Let's combine our efforts.

I was working on Ace-compatible version which made everything a little more object oriented. It's unfinished code but I can send it your way if you'd like. The two things preventing me from using your mod over my own are really two things: UIParent bounding box to prevent model squishing and mouse-adjustable/bound controls for the model

For the model squishing thing, it's just a WoW quirk. You can have a frame/button/etc element move past the borders of the rendered space BUT you can't have a 3D model do that. When you try it'll compensate by squishing the model which can sometimes look like you're resizing the box/model when in truth no change is happening to the values of either. To fix this in Model Citizen I made it so every box move/resize checked whether or not it was exceeding the UIParent borders and forced constraints on it.
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