Thread: WatchDog
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04-28-06, 11:57 AM   #95
Zidomo
A Cliff Giant
 
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Join Date: Apr 2006
Posts: 76
Am looking more into this now that I've finally taken the plunge and seriously starting to trim down the number of bloated, badly coded mods I'm running.

Looks great for a combination of click-casting and unit frames. But a question about functions.

I know how to assign specific spells to key binds in WD. However, there seem to be a few unique WatchDog bind functions like "WD_CureAny" and similar that I have seen exactly zero documentation on either on the web or in the readme/changelog.

I can deduce what "WD_CureAny" is used for, but is that the only unique function WD uses? Are there more? Is there somewhere I can find a list of these unique functions and/or what they are used for?
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