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03-22-11, 05:44 PM   #3
Anarric
A Murloc Raider
Join Date: Mar 2011
Posts: 6
Originally Posted by Saiket View Post
The code that disables the default cast bar is near line 381 of <oUF/elements/castbar.lua>:
Code:
		if(object.unit == "player") then
			CastingBarFrame:UnregisterAllEvents()
			CastingBarFrame.Show = CastingBarFrame.Hide
			CastingBarFrame:Hide()
Just comment out the last 3 lines of that section (the ones starting with "CastBarFrame") with two dashes each, like this:
Code:
		if(object.unit == "player") then
			--CastingBarFrame:UnregisterAllEvents()
			--CastingBarFrame.Show = CastingBarFrame.Hide
			--CastingBarFrame:Hide()
thats what I was looking for, thank you
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