I'm toying with the idea of passive pinging. The idea is that if a ping reply is broadcasted back through the same channel, how a 3rd party can calculate the time difference between receiving the ping request from the sender and the ping reply from the recipient and convert that into a latency value.
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WoWInterface AddOns
"All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools."
-Anders (Dragon Age: Origins - Awakening)
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