Thread: For Loop Issue
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05-24-12, 06:18 PM   #3
venoabyss
A Deviate Faerie Dragon
Join Date: Apr 2011
Posts: 13
Originally Posted by Ketho View Post
Maybe try to remove that red dot


http://www.lua.org/manual/5.1/manual.html#2.1



http://www.lua.org/manual/5.1/manual.html#2.5.7
Code:
t.x = 1            -- t["x"] = 1
Unfortunately it didn't work so I set the button objects to be referenced in a table and called them from the table.

Code:
table[1] = rosterSlot1;

table[1].level:SetText(level);
it seems to be working, but I bet its not the best way. any tips would be wonderful.

V
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