Originally Posted by Dridzt
Is Carbonite using ArchaeologyDigSiteFrame blobs to draw the archaeology digsites on one of its maps?
I mean in the form of CreateFrame("ArchaeologyDigSiteFrame") or through similar means in .xml.
These unfortunately taint if care is not taken to avoid changing visibility/size etc in combat.
I'm just guessing as I haven't looked at the code... the other possibility is the infamous UIDropDownMenu taint problem.
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Yeah this version is using ArchaeologyDigSiteFrame, is it just that one that can't show during combat? or do I need to check with QuestPOIFrame too