For #1 you want to search for lines that look like one of these:
- local xxx = yyy:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- xxx:SetFontObject("GameFontNormal")
- xxx:SetFont("Path\\To\\Font.ttf", 14, "OUTLINE")
Yellow = what you want to search for
Blue = what you want to change
With "SetFont" lines you just change the values passed to the function. With "SetFontObject" lines (or "CreateFontString" lines that pass a font object) it's probably easiest just to
add a "SetFont" line after it; you can preserve some ofthe original properties if you want, too.
Code:
local originalFont, originalSize, originalOutline = xxx:GetFont()
xxx:SetFont(originalFont, 18, "OUTLINE") -- original font, different size and outline style