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A way to set a texture widget to a specific area of a texture ressource?
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10-27-14, 02:07 PM
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Duugu
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Join Date: Nov 2006
Posts: 851
A way to set a texture widget to a specific area of a texture ressource?
I could split the triangle into single lines and set a new texture for each single line. But this seems to be a big overkill.
Last edited by Duugu : 10-28-14 at
07:45 AM
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