Originally Posted by MunkDev
I only dumped :IsProtected from the plate itself and just assumed the unit frames were also protected, since they seemingly behave and use attributes like any other unit frame.
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Just to be clear for anyone else following along: Blizzard_NamePlates re-uses a lot of the code from raid frames (CompactUnitFrame), but without the click-ableness. It attaches things it calla "UnitFrames" to the NamePlate# frames returned by C_NamePlate.GetNamePlateForUnit(namePlateUnitToken) but then disables mouse interaction so all clicks go to NamePlate#.