Find the Infoline.lua in NibRealUI->Modules
all the way down the buttom of the text u will find a section looking like this
local hasLDBDisplay = false
do
local ldbDisplays = {
"Bazooka",
"ChocolateBar",
"DockingStation",
"Titan",
}
for i, display in next, ldbDisplays do
local _, _, _, loadable = _G.GetAddOnInfo(display)
if loadable then
hasLDBDisplay = true <- change this to false
break
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i think its the only thing i've done to get it working