The point was more along the lines of the UI being a single-threaded process. Because PLAYER_EQUIPMENT_CHANGED is a communication-based event instead of a UI-based one, it can't fire while you have code still running.
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WoWInterface AddOns
"All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools."
-Anders (Dragon Age: Origins - Awakening)
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