Code isn't functioning in WoD zones
RepByZone's code should either set the watched faction to the combat ally/bodyguard or Stormwind/Orgrimmar if the player has no bodyguard.
With testing, I know that the variable bodyguardRepID contains data for the character with a bodyguard, and nil for characters without a bodyguard. However, the print statement on line 627 of Core-Retail.lua isn't doing anything when I am in my garrison or any WoD zone. Nothing gets printed. The entire line doesn't fire, and I don't know why.
It fires for every other location I've tested, just not any WoD zones.
Attached is the full zip, which contains non-retail files. Those are working, although I'll be streamlining them later. But the non-retail files aren't the issue.
I'd appreciate any bright ideas or insight into why WoD zones are different and what is (not) going on when I go to them.
Thank you.
EDIT: not only is line 627 not firing in WoD zones, the variable watchedFactionID is not a number, so the watched rep bar gets cleared, regardless of whether having a bodyguard or not. The watched faction isn't even Stormwind or Orgrimmar.
Last edited by myrroddin : 09-24-23 at 03:15 PM.
Reason: More debug testing information
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