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01-14-24, 03:44 PM   #3
TJones1467
A Defias Bandit
Join Date: Jan 2024
Posts: 2
so, just to make sure I'm understanding this correctly. Please excuse my .Net (i know.. i know..) terminology.

the syntax testFrame.texture = testFrame:CreateTexture() is using the texture property of the testFrame (table) and then creating the texture to be applied to that property. is that right?

If that is correct, then I completely understand why it wasn't working. Thank you!

Last edited by TJones1467 : 01-14-24 at 05:14 PM.
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