Hmm
Yea I've been working on exporting a 'member list' for my guildmaster. Since our DKP system is a bit different than normal, the GM takes note of everyone online after every boss kill. Pen & paper works ok, and may be the only way...since a forced reloadui would be needed to parse any of the data into an external text file.
The setup I have right now is a custom version of the Guild Roster mod that I hacked up. Then, use the java applet at
http://rezzed.com/ to parse the data and export it to an html friendly file.
Now, I've been playing with a script to pull this data myself locally using the lua compiler and a batch file. However I can't seem to pull the proper data. Below is the bit from the mod that pulls the data and saves it into SV:
Code:
for i=1, numGuildMembers do
name, rank, rankIndex, level, class, zone, group, note, officernote, online = GetGuildRosterInfo(i);
year, month, day, hour = GetGuildRosterLastOnline(i);
GuildInfo_GuildRoster[RealmName]["Guild"]["Members"][name] = {};
GuildInfo_GuildRoster[RealmName]["Guild"]["Members"][name]["Name"] = name;
GuildInfo_GuildRoster[RealmName]["Guild"]["Members"][name]["Level"] = level;
GuildInfo_GuildRoster[RealmName]["Guild"]["Members"][name]["Class"] = class;
GuildInfo_GuildRoster[RealmName]["Guild"]["Members"][name]["Note"] = note;
GuildInfo_GuildRoster[RealmName]["Guild"]["Members"][name]["Online"] = online;
num=i;
end
And below is a sample of the SV data:
Code:
GuildInfo_GuildRoster = {
["Servername"] = {
["Guild"] = {
["NumMembers"] = 12,
["Name"] = "Blahguild",
["Members"] = {
["String"] = {
["Note"] = "",
["Name"] = "Blahblah",
["Class"] = "Warlock",
["Online"] = 1,
["Level"] = 29,
},}
If anyone could help me with the actual code for a compiler script to pull this data, it would be greatly appreciated.
Thanks