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03-25-08, 02:47 PM   #23
Aethenelle
A Cliff Giant
Join Date: Feb 2008
Posts: 78
Originally Posted by bothersome View Post
NO!

Just replace the line UnitNamePlayer with the lines added.
Additionally, the new ones UnitName[Friendly|Enemy][Creation|Pet]Name Cvars in versions 2.3 and before were off. To match funcitonality with the earlier client versions comment out line 348 of Mazzifier_Configs.lua add:

SetCVar("UnitNameEnemyPlayerName","0")
SetCVar("UnitNameEnemyPetName","0")
SetCVar("UnitNameEnemyCreationName","0")
SetCVar("UnitNameFriendlyPlayerName","0")
SetCVar("UnitNameFriendlyPetName","0")
SetCVar("UnitNameFriendlyCreationName","0")

In the other locations only put in the setcvar() for friendly and enemy players according to the way they are set where the old UnitNamePlayer settings are being replaced.
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