Got them to work (mostly), one thing I seem to have problems with is the portrait for the target unit frame. On humanoid targets, 3d/fullbody works well. But with creatures, it looks like the camera is zoomed up to them. If I take fullbody off, it looks a little better. But I'd like to have consistency with all the portraits. Is this something I'm not setting right or just the way the portraits behave?
__________________
|