Originally Posted by kerrang
I tried (something close to) this earlier - as a brute-force test of that - and it failed completely...
for x in 1,3 do -- upto 3 queus possible
If GetBattlefieldStatus(x) then DEFAULT_CHAT_FRAME:AddMessage("YO"); end;
end;
It returned nothing whatsoever DESPITE me being in AV and the queues for AB and EOTS which suggests it's as prone to returning nonsense/nothing as the GetBattlefieldInstanceRunTime() call...
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This is very odd, As I joined an EotS Battleifled and dumped GetBattelFieldStatus(1) (it was the only queue I joined in fact) i got the values : "active", "Auge des Sturms", 70, 70, 15, nil back