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02-06-15, 05:18 AM   #1
zork
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WoW Animation Experiments/Tests

Has any of you worked with the WoW animation API and can share some of the experiments/tests?

http://wow.curseforge.com/addons/blackbox/
http://www.wowace.com/addons/librecursiveanim-1-0/
https://code.google.com/p/rothui/sou...ameRotater.lua

I checked the wow addon code. Lua wise only the TutorialFrame has some animation groups. But thankfully the XML has a ton of <AnimationGroup> examples.

The following have a tag that starts with "<Rotation"



Why I'm asking this is the following. I want to create a frame with a set of textures. I want to rotate that frame by a specific degree based on an event.

The degree change should be tweened by using the animation.

My question is. When the animation is stopped. What will happen to the frame and the textures inside?
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Last edited by zork : 02-06-15 at 05:28 AM.
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