Thread: 1.7 Patch Notes
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09-13-05, 09:02 AM   #3
Cairenn
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Paladins
  • New Spell: Hammer of Wrath (Level 44) - Hurls a hammer that strikes an enemy for Holy damage. Only usable on a wounded target.
  • Blessing of Sacrifice no longer shares damage with dead Paladins (You can no longer kill Paladin Ghosts).
  • Paladins can no longer activate Divine Favor on the previously cast healing spell.
  • Seal of the Crusader - Fixed a bug that displayed the incorrect amount of attack power increased by ranks 2, 3 and 5 of the spell.
Priests
  • Focused Casting - Mana cost removed. Now no longer triggers the global cooldown on all other spells.
  • Vampiric Embrace - Now heals 20% of the damage actually caused (including critical hits, buffs etc...) but now only heals when shadow spells cause the damage.
  • Switching to Shadow Form no longer cancels Holy buffs on a priest.
  • You can cancel melee combat while mind controlling by clearing the target, like you can normally.
  • Blackout - Fixed a bug where rank 2 of the talent wasn't giving a chance to stun.
Rogues
  • Riposte - Will now initiate combat when used.
  • Deflection - Will now increase parry chance when using Fist Weapons.
  • Mace Specialization - The stun effect can now be resisted.
  • Shoot Bow/Gun/Crossbow - Should no longer cause a global cooldown on all other abilities.
  • The fire damage from the Blazefury Medallion and the Gutgore Ripper's effect should no longer immediately break Gouge.
  • Riposte - Fixed a bug where the ability was not usable when a special attack (e.g. Gouge) is parried.
Warlocks
  • Inferno - The stun effect can now be resisted. Tooltip updated to reflect enslave duration after the initial summon.
  • Spell Lock (Felhunter) - In addition to interrupting spellcasting, it will now silence the target for a short duration.
  • Benefits received from the old Master Conjuror talent should now be removed on all Warlocks.
  • Firestone - When a Firestone is equipped, it should no longer interrupt tradeskill creation.
  • Demonic Sacrifice - All effects gained from sacrificing the pet should no longer be dispellable.
  • Conflagrate - The Conflagrate spell is now instant cast. The damage and mana cost has been raised on all ranks of the spell.
  • Fear will now cause creatures to flee immediately, even if they are already moving.
  • Succubus pets will be smarter about when to use Seduction.
  • Succubus pets can now autocast Lesser Invisibility.
  • Fixed a bug where Fear and Curse of Recklessness, when used together, would prevent targets from casting spells.
  • Fixed a bug where Soul Link and Power Word: Sheild, when used together, would heal the Warlock instead of splitting or absorbing damage.
  • Demon Armor - The armor increase will now stack together with Scrolls of Protection.
Warriors
  • Deflection - Will now increase parry chance when using Fist Weapons.
  • Retaliation - Will now cause a maximum of 30 retaliatory strikes in 15 seconds. In addition, retaliatory strikes will not be possible while stunned.
  • Improved Revenge - The stun effect can now be resisted.
  • Mace Specialization - The stun effect can now be resisted.
  • Retaliation, Recklessness and Shield Wall will no longer be cancelled if you switch stances while the effect is active.
  • Shield Slam - Threat caused increased.
  • Shoot Bow/Gun/Crossbow - Should no longer cause a global cooldown on all other abilities.
  • Sweeping Strikes will now ignore dead targets, and will ignore PvP enabled targets if you are not PvP enabled
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