Originally Posted by Duugu
Is this snippet part of something? What is _G["GameFontBlack"]? Are you sure it contains FontString objects?
Does
Code:
for _, font in pairs({
_G["GameFontBlack"],
}) do
print(font:GetTextColor(1, 1, 1))
end
prints anything?
You can't recolor black textures. If the fonts textures are black font:SetTextColor(1, 1, 1) won't work. But the fonts path is 'Fonts\\ARIALN.ttf' - which is imho a wow standard font. So this can't be the problem.
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It didn't print.. anyways this no i need that to change fontsize + fontflag, else it wont work (I guess)