Hey sezz, thanks for your answer.
In the implementation I did the client freezes 1 second until the whole thing is done. Which is not so bad, but I wanted to do it properly so that doesn't happend at all. I know that TSM or other addons move more data than mine and they don't have those problems.
I honestly didn't know anything about coroutines. I'm going to read about it, but first I will try with the OnUpdate event. I haven't played enough with it, let's see what I can do.
Do you know of any site where they explain coroutines with a good example? I imagine they work as threads, right?
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