Quantcast WoWInterface - View Single Post - Friends/Guildmates in Cities error
View Single Post
02-22-14, 12:28 PM   #7
DeaTHCorEKiD
A Deviate Faerie Dragon
Join Date: Apr 2010
Posts: 14
i think a better way is the follow:


local pl, rn = UnitFullName ("player")
self.PlyrName = pl.."-"..rn

so it's faster, i think...

from wowpedia:

API UnitFullName

Returns the player's (unit's) name and server.

fullName, realm = UnitFullName("unit")

Arguments

unit
String - unitId to query; the only intended value is "player".

Returns

name
String - unit's name (with no realm suffix), e.g. "Shion".
realm
String - unit's realm of origin, e.g. "TarrenMill", if different from the player's own, or no value if the same as the player's own realm (see Details).

Details

This function is equivalent to UnitName if called with any other unitId than "player". When called with "player" as the argument, realm is always returned.

Last edited by DeaTHCorEKiD : 02-22-14 at 12:30 PM.