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03-26-20, 05:26 AM   #3
LudiusMaximus
A Rage Talon Dragon Guard
 
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Join Date: Mar 2018
Posts: 320
Ah cool! Thanks! There is odly nothing about these functions online...

Can anyone tell me why the Atlas texture is apparently always somewhat larger than the Texture texture?

Code:
local myButton = CreateFrame("Button", nil, myParent)
myButton:SetNormalAtlas("QuestCollapse-Show-Up")
myButton:SetPushedTexture("Interface\\Buttons\\UI-SpellbookIcon-NextPage-Down")
myButton:SetSize(25, 25)
How could I make them the same size?
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