You've probably left the party (automatically removed by the game) before the SendMessage is processed.
Try the following to whisper yourself when you do a /reload (or logout but...).
Change the target character name to your logged in character.
Lua Code:
local Frame = CreateFrame("frame")
Frame:SetScript("OnEvent", function(this, event, ...)
SendChatMessage("Bye!", "WHISPER", nil, "YourCharacter")
end
end)
Frame:RegisterEvent("PLAYER_LEAVING_WORLD")
It should show the message when you've entered the world after /reload