Originally Posted by Seerah
I'm pretty sure Stuf uses the icons present in the default UI (though I haven't used Stuf in a couple of years). You can do a manual texture replacement in the Interface folder for that.
You can replace the texture by creating the same folder/filename in your Interface folder. Find out where by doing the second command here and searching through.
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You were right. It's the Interface\LFGFRAME\UI-LFG-ICON-ROLES.BLP file. But it turns out StufUnitFrames's raid module does not support role icons like the party frames do or at least I'm yet to find them.