At the risk of sounding retarded, I must ask. I have very limited gaming programming experience, but won't that continue to take up memory or is that telling the game that it will only run up to that much memory for the interfaces. I see what you are saying, but I just want to make sure that the memory doesn't continually compile and take up space on my computer.
I know...it may sound stupid, but like I said I have very little experience with the interface and game programming.
Thanks.
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