Originally Posted by Torhal
Ah - yes. Any function that queries the server is a likely candidate for disconnection when spammed. I'd call it on a timer, and get the results via GUILD_XP_UPDATE.
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Im not sure i understand what you mean by get the results from the event? I removed that queryfunc and the guild xp seems to be updating but its not exactly when you would think it should... which is why i had put that in there to begin with, it updates when ever i open the guild frame and then at other seemingly random times. So what your saying is setup a function on a timer like an onupdate? or? I think to better understand this, why is it that when i do getguildxp it requires the query be made to bring back the right xp amount? Why does that not get the correct amount when ever the guild_xp_update fires to begin with?