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05-21-15, 05:03 PM   #6
sezz
A Chromatic Dragonspawn
AddOn Author - Click to view addons
Join Date: Apr 2008
Posts: 158
Originally Posted by bsmorgan View Post
Then perhaps all the Garrison addons (Master Plan, Garrison Mission Manager, Breeze, etc.) are using undocumented API features because none of them work on the PTR.
Some C_Garrison functions now accept a follower type (LE_FOLLOWER_TYPE_SHIPYARD_6_2 or LE_FOLLOWER_TYPE_GARRISON_6_0), we got new shipyard mission table events (GARRISON_SHIPYARD_NPC_OPENED and GARRISON_SHIPYARD_NPC_CLOSED) and materialMultiplier returned by C_Garrison.GetPartyMissionInfo is now a table (currencyMultiplier[currencyID] = multiplier).

I'm not using any of the addons you mentioned, but they'll also have to update some hooks.

UnitAlternatePowerInfo was also changed:

local barType, minPower, startInset, endInset, smooth, hideFromOthers, showOnRaid, opaqueSpark, opaqueFlash, anchorTop, powerName, powerTooltip = UnitAlternatePowerInfo(unit);

Not sure if there's more, these are the changes I've encountered since 6.2 was on the PTR. (Oh and as of the latest build completing multiple missions is nearly instant, which is pretty awesome and propably the best 6.2 change if it stays like that when the patch goes live!)
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