Quantcast
WoWInterface - View Single Post - Improving raid frames (Grid Style)
View Single Post
03-11-09, 02:04 PM   #6
spiel2001
nUI's Author
 
spiel2001's Avatar
AddOn Author - Click to view addons
Join Date: Jun 2008
Posts: 7,724
Hmm...

I already have indicators for agro, curses, etc. I suppose I could actually just tie all of this into the feedback system at large and give you the option of selecting any of the four corners, the border, the background or a free-form square or circle inside the frame (that you could size and move) or a custom texture, then give you a list of things to trigger it... agro, cursed, magiced, diseased, poisoned or any of the spells you have seen in game.

That would actually make the feedback system much more powerful than it already is... and much more flexible for the player.

Originally Posted by Brillynt View Post
Scott,

In grid terms those are called indicators.

For setting them up each corner of the raid frame is allowed to show different indicators. For example the default setup has one corner with a red indicator for who has aggro. During the setup of grid you can assign what you want to watch for each indicator.

Also grid has a center indicator area that can show other things to be monitored.

Brillynt
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/