I might be wrong, but tags don't profit from frequentUpdates, afaik. A normal health function would do it, though.
Edit: something like this
Code:
local updateHealth = function(self, event, unit, bar, min, max)
local d =(round(min/max, 2)*100)
bar.PERvalue:SetText((round(min/max, 2)*100))
bar.value:SetText(min)
bar.value:SetTextColor(1,1,1])
bar.PERvalue:SetTextColor(1,1,1)
end
or
Code:
local updatePower = function(self, event, unit, bar, min, max)
local dp =(round(min/max, 2)*100)
bar.value:SetText(min)
bar.value:SetTextColor(1,1,1)
end
note: just examples, nothing that insta-fits into your layout