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09-08-07, 08:42 PM   #19
Kaomie
A Scalebane Royal Guard
 
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Join Date: Jan 2007
Posts: 438
I hope something gets out of this, people have been trying to figure out some sort of formula for a long time now without much success as far as I know. In the best case it's mostly time-based with only fixed amount removed per a small number of specific events. But after grinding a lot with my hunter I sometimes have the impression it goes as far as to depend on the health level you keep your pet while fighting. I mean if you take time to heal your pet and keep him high on health during fights it seems to me the happiness goes down a lot slower. So you may have to record a massive amount of data including damage taken per HP remaining (just like XPerl Grim Reaper would do). I hope you have some good spare time and like data analysis
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Kaomie
"WE LOTS OF PEOPLE FROM STRONG SERVER GUILDS" - Trade Channel
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