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05-06-21, 02:45 PM   #5
Fizzlemizz
I did that?
 
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WorldFrame is where the focus goes when entering MouseLook.

Once you enter MouseLook you lose the cursor just like running using both buttons down (which is essentially a protected StartMoving + MouseLookStart).

Edit: I might have over (or under) interpreted the last question.
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Last edited by Fizzlemizz : 05-06-21 at 04:11 PM.
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