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09-22-13, 03:48 PM   #7
Dridzt
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Join Date: Nov 2005
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Originally Posted by fostic_popcorn View Post
Thanks for your response Dridtz. That helps me understand why it broke this patch at least.

Since this is a moduled UnitFrames that I'm using, I'm not sure where to put in these checks. Do I put it in the core/main.lua file of the add-on? Or in LibDogTags-3.0.lua? Or in the Texts module file?

Additionally, this addon uses Ace-3.0. So would it be easier to check for AddOn:IsEnabled() rather than PLAYER_LOGIN?

Sorry for the stupid questions, theoretically I think I understand the problem but practically I don't know where to fix it.
They're not stupid questions at all, unfortunately I can't reply unless I know the addon in question to take a look at the code.
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