Thread: RealUI beta
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08-30-14, 02:13 AM   #35
Nibelheim
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Originally Posted by Fizzlemizz View Post
In WoD, combo points are still primarily for use against the current target, Recuperate being a secondary use. In this reguard, not much has changed other than showing available combo points on loss of target if that is possible.

On aquiring a new target in WoD, they get the available/unused points (the only real difference). Moving Combo points to display on the player would be a mistake IMHO.
Aye, good point.

It's a tough one. Generally the Player side for buffs and stacks/points for effects which affect the player (i.e Soul Shards) and the opposite for the Target side.

Some things kind of fall in the middle, such as Holy Power. Stacks on the player and can affect a range of abilities that work on both player and target. So Holy Power is displayed in the center of the HuD instead of on one side or the other.

Combo Points could become similar, but it's still going to affect abilities used, in the majority of cases, on the target. Perhaps moving it to the center would be the right move.