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10-08-20, 07:23 PM   #12
Xrystal
nUI Maintainer
 
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Originally Posted by SDPhantom View Post
Not really a change, but a reuse of an existing system. Like how warrior stances and paladin auras were considered shapeshift forms in the API.

The difference between a "totem" and a pet is you have full control over a pet and it has a standard pet UnitFrame. "Totems" just have a round button, sometimes with a timer on it. They always act on their own and are uncontrollable. Most "totems" can be dismissed by right-clicking their button on the PlayerFrame.

Just took a look at this and found it working this way with the warlock short term demons. Death Knight seemed to use the pet bar and at least survival hunter only has the one pet. It's likely the beast master multiple summoned beasts will be a totem. So added it to the todo list for nUI for after pre-launch patch hits and I have nUI working somewhat stable.
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Characters:
Gwynedda - 70 - Demon Warlock
Galaviel - 65 - Resto Druid
Gamaliel - 61 - Disc Priest
Gwynytha - 60 - Survival Hunter
Lienae - 60 - Resto Shaman
Plus several others below level 60

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