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01-04-15, 12:35 PM   #28
A Molten Giant
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Join Date: Nov 2014
Posts: 798
Putting in this place ShowFriends() isnt much affecting performance in this case.

I was searching and debuging to find right place for this issue. The problem was with sending this Whisps to Pals to show them on Main map.

As far as for position, Rythal is right it should be in other place, but it works for now. The only side effect will be that if this Whisp isnt send, the position of Pal will not be updated on the map, but it will be updated in next cycle.

And the real issue is Blitzz bug as event "FRIENDLIST_UPDATE" isnt fired everytime it should!

We could replace ShowFirends() with Nx.Com:OnFriendguild_update() so it will execute function, update what we need and then do rest of the code... is that good idea?

Last edited by ircdirk : 01-04-15 at 02:07 PM.