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03-14-18, 05:25 PM   #17
Ammako
A Frostmaul Preserver
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Join Date: Jun 2016
Posts: 256
Yes, but unless there's a way to differentiate between the interior of inns (the inn-teriors) from he interiors of other buildings, it wouldn't quite be enough for what OP wants to do. It'd just make the music play whenever they go indoors anywhere in a city.

I'd be interested in knowing if there is a reliable way of doing this without just whitelisting certain coordinate ranges, still. One could possibly rely on the user mousing over the sign over the entrance of an inn and reading tooltip text to recognize inns, or mousing over the innkeeper, but that's clunky and prone to errors. Not ideal.

Alternatively, I guess one could choose to just disable it for main city inns but that seems like a shame, because it's a cool idea.

(Also I guess a coordinates-based solution would need to be coupled with extra detection to make sure it doesn't trigger on flying over inn.)

Last edited by Ammako : 03-14-18 at 05:29 PM.
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