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05-23-13, 03:15 PM   #464
EdMigPer
A Murloc Raider
Join Date: Jun 2010
Posts: 4
Target Hostility Trigger

Is there a way to have an Aura rule check whether the target is hostile/neutral (attackable) or friendly (unattackable)?

I have an texture aura that signals when a spell is off cooldown and I'm targeting something that isn't dead, but I don't want it to appear when targeting a friendly (e.g. when I'm running around in a city).