You're lucky...my code however raises an error when I do something like pop through a portal:
Code:
-- Move the buffs somewhere convenient
f=BuffFrame
f:SetMovable(1)
f:SetUserPlaced(true)
f:SetScale(.8)
f:ClearAllPoints()
f:SetPoint("TOPRIGHT",WorldFrame,"BOTTOMRIGHT",-290,-4)
Code:
66x FrameXML\UIParent.lua:2203: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: BuffFrame:SetPoint.
[C]: in function `SetPoint'
FrameXML\UIParent.lua:2203: in function `UIParent_UpdateTopFramePositions'
FrameXML\PlayerFrame.lua:316: in function `PlayerFrame_ResetPosition'
FrameXML\PlayerFrame.lua:200: in function `OnEvent'
FrameXML\UnitFrame.lua:933: in function <FrameXML\UnitFrame.lua:931>