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01-25-10, 08:33 PM   #23
Dridzt
A Pyroguard Emberseer
 
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Join Date: Nov 2005
Posts: 1,360
Changed files (against Multishot r39.1) for:

Method A (rares determined by API)
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Multishot.lua http://www.pastey.net/131911
Config.lua http://www.pastey.net/131912
This will catch any rare or rare elite that you kill provided it was your target at the time of death.
Pros: no need for a hardcoded list and "auto updates" if new rares are added to the game.
Cons: you can lose a screenshot if somehow the mob is not targetted when it dies.

Method B (rares determined by a list of IDs)
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A new file added to the addon folder...
Rares.lua http://www.pastey.net/131915
and to Multishot.toc http://www.pastey.net/131916
Multishot.lua http://www.pastey.net/131913
Config.lua http://www.pastey.net/131912 (same as above)
Pros: Will catch any rare killed that's included in the list regardless if it was targetted.
Cons: The included list will need updates if new rares are added / discovered.
It will take screenshots when a rare is killed in combatlog range regardless if it was the player's kill.
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