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07-27-20, 11:01 AM   #4
Frogdog76
A Defias Bandit
Join Date: Jul 2020
Posts: 3
Thank you for the responses!

Just for a little more info of what I was trying to do for future reference. I am trying a very zoomed in camera in most cases. I was hoping I could have it zoom out when I press Chi-Torpedo, or Flying Serpent Kick and stay that way for the entire animation so I could see where I was going a bit better (though its not a huge problem tbh) or even just for the effect.

One more question I have while I'm at it. Is it possible to have a situation trigger on an assigned key press, and then have it revert back to whatever the current situation is (i.e. world combat etc...) with another key press?
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