Originally Posted by Tearstar
Go into the LUA file for the fames and look for onShow and put in something like
Code:
PlayerModel:SetCamera(0);
then anytime the frame is shown it will set the Camera to a full face view
|
Yea, I do that when the portrait update event fires and when I change targets. The problem is I'm not sure how to set it to do that when the UI gets hidden/shown with alt-z. I don't want to constantly be setting the camera because it will reset the animation as well and would look choppy in the frame.