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03-23-19, 11:50 AM   #4
lightspark
A Rage Talon Dragon Guard
 
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Join Date: Sep 2012
Posts: 341
Well, sometimes GetTexture() returns texture IDs, but other times it returns texture paths, whichever is available, I guess, you can't be 100% sure.

There's GetTextureFileID and GetTextureFilePath, however, they don't really work the way one'd expect them to work.

If you passed an ID to SetTexture, GetTextureFilePath will return the object itself O_o (I assume that's a bug, it should return nil, I'll report it on Monday), GetTextureFileID will return that ID, if you passed a path to SetTexture, GetTextureFileID will return nil, GetTextureFilePath will return that path.

There's this lovely thing though: https://www.townlong-yak.com/framexm...tTextureID.lua
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Last edited by lightspark : 03-23-19 at 11:54 AM.
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