Originally Posted by semlar
PlayerModels have a couple new methods for this, model:SetItem(itemID[, appearanceModID, itemVisualID]) and model:SetItemAppearance(itemAppearanceID[, itemVisualID])
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That's probably it then? I had this idea before to create a much more stylish equipment manager, since the default one is kinda meh. Considering the lighting effects come warlords and now this, it could finally be possible. Yay.
Originally Posted by Resike
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I don't think this is related. This looks like
PlayerModel:SetDisplayInfo(), no?