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06-22-19, 01:58 PM   #11
Fizzlemizz
I did that?
 
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Join Date: Dec 2011
Posts: 1,871
In LVP's core.lua file, after the line "frame:SetFrameStrata("BACKGROUND")" and before "frame:SetPoint(point1, UIParent, point1)" you could try adding

Code:
frame:ClearAllPoints()
No guarantees, I just saw this suggested elsewhere even though it's not been needed in the past and my addon certainly doesn't ClearAllPoints even for mutiple ViewPort size changes with Alt-Z. Unless it also has to do with timing as I don't make any adjustments until after PLAYER_ENTERING_WORLD.
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Fizzlemizz
Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.

Last edited by Fizzlemizz : 06-22-19 at 02:00 PM.
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